Of course, these moves take practice and skills, from dedicated professionals operating at the pinnacle of their professions. In all of these sports, you also need the brilliance of the players and drivers too during the game or race, as that brilliant pass or goal, or overtake, is what actually wins the entire team a game or a race. And during any F1 Grandprix, you have different teams and their drivers, using different tire strategies, settings in their cars, which are all built different subject to regulations of course, based on the data they collect and analyze, to perform at their best during qualifying as well as during the race in order to outwit and outpace their opposition. In football you have the same, when coaches substitute players during the game with instructions to change the style of play, to score more goals as well as prevent more goals from being scored by the opposition. In basketball, you see coaches draw on clipboards during timeouts to direct their players into a specific set of actions in their gameplay, to score a goal. I like these examples because they explicitly have coaches and strategists, that need to make decisions on how to start the game, play the game and change the game, during the game in order to win. Take the example of a football match or basketball game or motor race such as a Formula One (F1) Grandprix. The best analogy for this is in sport, and this applies to different sports. This is ‘science’ of gamification.Īnd how good your game plan is, and how you might execute it, so the ‘game play’ that you chose to take, is the ‘art’ of gamification. ![]() The best possible input and the more your resources, then the better your outcomes and your ability to achieve them faster too. A ‘game plan’ is a set of strategies and tactics with actionable steps to help you solve a specific problem based on the context and consequences of the problem, that give you the best possible set of outcomes in your solution proposal based on the inputs and resources that you have at your disposal to fight the battle in the ‘game’.
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